|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/animal-creation-for-film-tiger/
课程评论:没有评论
课程名称:Maya和Zbrush中的现实动物创作 课程概述:你想制作逼真的CG动物吗?尝试在网上寻找逐步教程,却仍然未能成功吗?欢迎你参加Nexttut教育的“电影中的现实动物创作:Zbrush和Maya Xgen”课程。我的名字是Adrian Krokodil,拥有医护背景,并创办了SA Anatomy公司,多年来一直教授ZBrush中的人类和动物解剖学。精准与准确性一直是我的要求,因为我为全球提供3D解剖模型。 课程结束后你将学会: - 雕刻准确的动物解剖结构 - 贴图及梳理逼真的动物 - 渲染出精彩的作品集作品 你将学习到的内容包括: - 使用ZSphere雕刻基本的老虎骨架 - 雕刻主要的表层肌肉 - 添加皮肤和脂肪层 - 使用ZRemesher和PolyGroups进行快速重拓扑 - 在ZBrush中快速展开UV - 为动物摆姿势 - 制作基座和眼睛部分 - 对我们的雕刻进行Polypaint - 导出所有必要的贴图和文件以便在Maya中使用 - 在Maya中使用Xgen梳理并渲染 - 在Photoshop中进行颜色校正 课程项目:我们将首先定制Zbrush以提高工作效率,然后使用ZSphere构建基本骨架。在比例到位后,阻止肌肉的块。在此基础上雕刻皮肤和脂肪层。接着,我们将使用聚类和指南对模型进行快速重拓扑。随后,我们为动物雕刻一个基座,以便更好地展示艺术作品,并建模眼睛。快速展开UV后,我们会将动物摆成动态姿势,雕刻一些细节,然后使用ZBrush的Spotlight进行Polypaint。最后,将导出所需的贴图和文件,使用Maya Xgen进行梳理,并设置快速场景进行渲染,最后在Photoshop中进行颜色校正。 谁适合参加此课程:本课程旨在帮助初学者雕刻解剖准确的动物,特别是那些因为找不到逐步教程而感到困惑的人。也适合希望在Maya中获得基本梳理和渲染知识的艺术家。 谁不适合参加此课程:此课程不适合完全没有Zbrush和Maya使用经验的初学者。 课程要求:要求你具备基本的ZBrush、Maya和Photoshop使用经验,并且需在电脑上安装好这些软件。 立即加入我:如果你想在ZBrush中雕刻逼真的动物,那就赶快加入我,把你的技能提升到一个新水平。期待在课程中见到你!
Do you want to make realistic CG Animals?Tried searching for a step by step tutorial online but still no luck?Then I welcome you to Nexttut education's Realistic Animal Creation for Film: Zbrush and Maya Xgen course.WHY SHOULD YOU LEARN FROM ME:My name is Adrian Krokodil and with a bit of medical background I founded a company called SA Anatomy where I have been teaching human & animal anatomy in ZBrush for many years now. Precision & Accuracy has been always mandatory for me since I supply 3D Anatomical models around the globe.By the end of this course:Sculpt accurate animal anatomy.Texture & groom realistic animals.Render awesome portfolio piece. WHAT WILL I LEARN:Sculpting the basic tiger skeleton with ZSphereSculpting the major superficial musclesAdding skin & fat layer on topQuick retopology using ZRemesher & PolyGroupsQuick UV unwrap in ZBrushPosing our animalMaking a stand & eye partsPolypaint our sculptsExport all the required maps & files for MayaGroom in Xgen & render in Maya/ArnoldColor Correction In PhotoshopCOURSE PROJECTS:We will start by customizing our Zbrush so we can work much faster and efficiently. Then we'll use our ZSphere to block out the basic skeleton. Then after our proportions are in place we'll start blocking our muscles. Then we will sculpt the skin & fat layer on top(without the fine details yet). After that we will do a quick zremesher on our model using polygroups & guides, this is not to say our model will be game ready, it's just for us to get decent typology(Manual retopology is always recommended). We'll then sculpt a stand for our animal to help best present our art for our portfolio & model the eyes. Then we'll do quick UV's in ZBrush(Again not production ready).Then we'll pose our animal to a specific dynamic pose. Then we'll sculpt some fine details(We'll not be too concerned about the animal as it will be covered in fur). Then we'll polypaint our sculpts using ZBrush spotlight (which we'll also serve as guides for our groom). We'll use the multimap exporter to export the required maps & files for maya. Then we'll groom our animal in maya xgen then set up a quick scene for our renders with MtoA. Then lastly we'll do some quick color correction for our render in Photoshop.IS THIS COURSE RIGHT FOR ME:I have designed this course for beginner sculptors, who want to sculpt anatomically correct animals in ZBrush but they struggle because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a human & animal anatomy artist who's been doing this for years.The course is also for artists who want basic knowledge in grooming & rendering realistic animals in Maya.WHO IS NOT THE IDEAL STUDENT:This course is not designed for absolute beginner Zbrush & Maya users.WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:I expect you to have some sort of basic ZBrush, Maya & Photoshop experience.You should have Zbrush, Maya & Photoshop installed on your computer.JOIN ME NOW:So if you want to sculpt realistic animals in ZBrush, then join me now, and take your skills to the next level. Hope to see you in the course.