Angry Birds, Crossy Road & more: Game Development in Swift 4

所在平台: Udemy

课程主页: https://www.udemy.com/course/angry-birds-crossy-road-game-development-swift-4-spritekit-scenekit/

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课程简介

课程名称:愤怒的小鸟、横穿马路等:Swift 4 游戏开发 概述:通过构建一些最著名的 iOS 游戏(如愤怒的小鸟、横穿马路、色彩开关等),成为一名移动游戏开发者。移动游戏开发是一个广泛而令人兴奋的主题,因此我们创建了这门完整的课程,让你能够体验移动游戏开发的奇妙世界。 在这门课程的每一章中,我们将学习某个框架的基本知识。我们会深入了解其功能和理论,然后运用所学知识从零开始创建多个游戏。课程从简单的游戏开始,逐步熟悉 UIKit 框架,随后将提升到使用 SpriteKit 框架开发多个 2D 游戏,这是大多数二维 iOS 游戏的基础。我们将从开发流行的色彩开关应用程序开始,该项目将帮助我们了解这个框架。接下来,我们会从零开始开发一个令人惊叹的愤怒的小鸟游戏,学习层级设计、物理运算等内容。 接着,我们将转向 SceneKit 框架,这是大多数三维 iOS 游戏的基础。为了真正理解这些概念,我们会在开发著名的横穿马路应用时进行实践,同时教授如何在 MagicaVoxel 中创建自己的 3D 模型,以便在游戏中使用或出售。 本课程不仅仅是教授游戏开发,我们还希望帮助你开发并发布游戏到应用商店。因此,专门设置了一个章节讲解应用商店优化,教授如何优化应用商店页面,以获取最多的下载量。我们将探讨如何利用关键字、视频、截图、评分和评论来增加下载量。 课程旨在提供理论与实际项目之间的完美平衡,帮助任何人都能创建自己的 iOS 游戏。无论你是否已有相关经验,课程将教会你实现游戏创意所需的所有知识。你将获得项目文件、图形等资源,并可以自由使用。我们还将提供超越游戏开发的宝贵建议。如果在学习过程中遇到问题或有疑问,可以随时寻求我们的帮助。 如果你想学习如何为 iOS 创建自己的游戏,成为真正的游戏开发者,欢迎加入本课程。我期待在课程中见到你。本课程使用 Swift 4.0 和 Xcode 9 制作,目前正在进行维护以更新所有项目至 Xcode 10,下载将在不久后提供。

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课程详情

Become a mobile game developer by building some of the most famous iOS Games like Angry Birds, Crossy Road, Color Switch and more.Mobile game development is an incredibly extensive and exciting topic, which is why we have created this complete course that will allow you to become part of the amazing world of mobile game development. In each chapter of this course we'll learn all there is to know about a certain framework. We'll take an in depth look at its functionality and the theory behind it. Then we're going to use what we've learned and apply it by creating multiple games from scratch.We'll start with simple games while getting to know the UIKit Framework, once we've gotten more comfortable we'll advance to developing multiple 2D games with the SpriteKitFramework, which is the basis for most 2 dimensional iOS Games. We'll start this chapter by developing our own version of the popular Color Switch app that will teach us already a lot about this framework. Then we'll develop an incredible Angry Birds game from scratch, where we will learn how to design levels, work with physics and so much more.We'll then move on to the SceneKit Framework which is the basis for most of the 3 dimensional iOS games. To really understand the concepts we're going to be working with them while developing our own version of the famous Crossy Road app. While developing this amazing app we will also teach you how to create your own 3D Models in MagicaVoxel that you can use in your own games or even sell.We don't just want to teach you how to develop games in this course. We want to really help you develop your game and publish it on the app store. That's why we have an entire chapter dedicated to App Store Optimization, teaching you how to optimize your app store entry, so that you can get the most amount of downloads for your game. We'll look at how you can use keywords, videos, screenshots, ratings and reviews to your advantage and increase your number of downloads.This course is designed to provide the perfect balance between theory, working on real life projects and exercises to really enable anybody to create their own iOS Games.It doesn't matter if you already have some experience in the subject or not. This complete course will teach you all you need to know to make your game ideas become a reality - no matter what framework you would like to use. You get all of the resources like project files, graphics and much more and you're free to do with them whatever you like. We'll also give you valuable tips that go far beyond the development of games and if you run into any problems or have any questions while taking this course, you can always count on us to help you. So if you want to learn how to make your own games for iOS and become a real game developer you should really join this course. I look forward to seeing you in the course. This course was produced using Swift 4.0 and Xcode 9. The course is currently undergoing maintenance to update all projects to Xcode 10 and the downloads will be available shortly.

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