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所在平台: Udemy |
课程主页: https://www.udemy.com/course/absolute-beginners-3d-character-in-blender-course/
课程评论:没有评论
**Coursera课程总结:Blender零基础3D角色制作** 本课程专为Blender和3D角色制作的绝对初学者设计,无需任何3D软件基础。经验丰富的3D角色艺术家Niko将带领学员从零开始,使用Blender制作一个可爱的3D角色。 **课程内容概览:** * **Blender基础入门:** 介绍Blender最核心的功能和界面,帮助初学者快速上手。 * **角色雕刻:** 从简单的头部雕刻开始,逐步深入,教授高效的角色雕刻技巧,特别是针对数字雕塑方面。 * **角色建模:** 制作角色的头部、身体、手和手指,同时学习制作衣服和道具。 * **模型拓扑:** 学习手动拓扑技巧,以优化模型,并介绍自动拓扑插件QuadRemesher。 * **细节与配件:** 深入刻画角色细节,制作眼镜等配件。 * **灯光、摄像机与渲染:** 学习基础的灯光设置、摄像机角度和环境贴图,为角色渲染做准备。 * **毛发制作:** 学习Blender中创建、调整和梳理毛发的技巧。 * **骨骼与绑定:** 教授基础的骨骼设置和角色绑定,以便进行摆姿和动画。 * **材质与纹理:** 学习UV展开和纹理绘制,为角色增添色彩。 * **硬表面建模:** 通过制作武器道具,练习Blender的硬表面建模技术。 * **作品集展示:** 学习如何摆出最佳姿势、设置透明背景和地面阴影,并通过制作转盘动画来展示最终作品。 **课程特色:** * **实战导向:** 理论与实践相结合,通过制作一个完整的3D角色来学习所有必要的技能。 * **循序渐进:** 从最基础的知识开始,逐步深入,每个步骤都重复和巩固之前学到的内容。 * **行业经验分享:** 讲师将分享其13年的行业经验,并展示其在知名游戏公司Gameloft的作品。 * **全程指导:** 讲师将详细演示和指导整个制作过程,确保学员能够跟随学习。 本课程将帮助学员掌握使用Blender创建完整3D角色的流程,为他们开启3D角色艺术家的职业生涯打下坚实基础。
So you have heard about Blender, and you want to jump in on this free but powerful program?Or you already use Blender, but don't know how to make a character inside it?Weather you are a complete beginner or a bit more advanced Blender user, you could find something for you in this course.This is the Absolute Beginners 3D character in Blender course and we will be making this cute guy here concepted by Deema Egorov.My name is Niko and i will be your host trough this creative journey. I am a 3D character artist working in the industry with more than 13 years of experience. I also have more than 15 courses made for character creation, mostly in Zbrush. Now i started to work in Blender only, and i will show you the workflow to create a 3D character in Blender from scratch, rig, pose and present it. We will make some props to practice hard surface modelling in Blender, but since i am a digital sculptor we will emphasize on the sculpting part. I will show you the complete workflow to make a character with clothes, props, pose and present it for your portfolio. In the course we will start by going trough the most important things a beginner should know about Blender. Then we will start sculpting pretty quickly and i will make a basic quick human head to show you that sculpting is not scary at all. Then we will start our mouse hero from the head while i show you all necessary things and guide you trough the whole process of creating a character from concept as well as making it fast and easy in Blender. After that we will make the basics of the body, hands and fingers. With each step we will learn new things and we will repeat the things we already learned to solidify our knowledge. Then we will make the sweater and i will show you few ways of making clothes for your character. After that we will manually retopologize the head of our character, using just the tools that Blender provides by default. Although i will show you much faster and useful addon for automatic retopology - QuadRemesher. We will then detail the head and make the glasses.Following we will be learning basics of lights, cameras and environment textures. Then we will make the tail for a while, before texturing the eyes. We will jump into manual retopologizing the whole body fast and efficient, using various techniques, invented by my humble self:). Refining the sweater and making the hood will be our next tasks which we will finish with great success. After that we will make UVs of the head and ears and make some texturing work on that too. Then i will show you some hardsurface techniques by making a cleaver weapon. We will also see some character examples from the game i worked on for 3 years from Gameloft, since i work there for 15 years already:). It will be time to learn basics of hair and fur making in Blender. We will see how to create, adjust and groom our fur. Then it will be time to learn how simple it is to put bones and rig our character so we can animate or pose it. We will pose it and then fix the pose to achieve best final results. Then we will learn how to make transparent background and floor shadows. Lastly we will see how to make a turntable animation to present our characters from all sides. They are 3D characters after all.This course is for absolute beginners in Blender and in character art, so no previous experience with any 3D software is required. Of course if you like to draw it is definitely a plus:). Some people say Blender is a lot of things, but none of them is at the right level. I would say from experience, that Blender is good enough for everything i need to make a full character from high poly to low poly and UVs. In this course we will do a character for portfolio, so we will do a high poly, posing, lighting and rendering. So if you want to make your first character and eventually start your 3D character career, you first have to try it and see if you like it. So lets dive into the world of 3D character creation in Blender!