Unity C# - The complete game development beginners course

所在平台: Udemy

课程主页: https://www.udemy.com/course/a-complete-step-by-step-course-to-become-a-gamedeveloper/

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课程简介

**课程名称:** Unity C# - 游戏开发入门完整课程 **课程概述:** 本课程旨在教授使用Unity游戏引擎和C#编程语言进行游戏开发的基础知识,最终目标是让学生能够自信地开发出色的游戏。课程于2022年开发,涵盖了Unity最新和最前沿的特性,并将每周更新内容以保证最高质量。 **课程特色:** * **零基础入门:** 无需任何先验知识,从基础概念逐步深入到复杂功能。 * **全面详尽:** 包含大量实例和官方文档参考,确保学生完全理解和掌握。 * **技能全面:** 教授游戏开发的基本理论与实践,以及Unity功能的多种C#脚本运用方式。 * **项目驱动:** 学生将通过开发两款(2D和3D)不同游戏来学习和实践所学技能。 * **积极互动:** 课程结构鼓励学生参与,帮助熟悉C#和Unity的使用。 * **社区支持:** 提供Discord服务器,供学生交流、组建团队、建立友谊并寻求开发支持。 * **可转移技能:** 教授的技能不仅适用于Unity,也可应用于其他游戏引擎、编程语言甚至非游戏领域的编程工作。 **学习目标:** 通过本课程,学生将能够: * 掌握Unity游戏引擎的核心功能。 * 熟练运用C#进行游戏编程。 * 独立开发2D和3D游戏项目。 * 理解游戏开发的通用理论和实践。 * 获得可应用于广泛领域的编程和开发技能。

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课程详情

This course focuses on teaching the fundamentals of game development using the Unity game engine and the programming language C# with the ultimate goal of allowing students to confidently develop out-of-this-world games. The course has been developed in 2022 and aims to provide the most updated and latest features of Unity. In addition, the contents of the course will be updated weekly to ensure top quality to students.No previous experience is needed for taking this course. Lectures are structured to start from the very basics of game development and slowly build up to more advanced and complicated features to enable a more complete understanding of game development. Lectures cover everything in detail, using multiple examples and references to the official documentation to ensure students understand and comprehend the material shown. The course focuses on teaching essential theories and practices for game development as well as a variety of Unity's features and ways to utilize them in C# scripts to provide students with a wider range of tools to ensure that they are well-equipped to develop their own games. The material of the course starts off with the fundamentals of game development, unity, and C#, and slowly builds up to more challenging tasks that students will be able to complete by the end of the course.Skills taught in lectures are highly transferable and can be applied to other game engines, other programming languages, or even other areas outside of game development that require programming.As a vehicle for teaching, students will be developing two different games (2D and 3D) of their own that will be guided by lectures and can apply the skills learned to their own projects. The course is structured in a way to encourage involvement from students in order to get comfortable with using C# and Unity.A discord server is in place which attempts to unite game developers together and enable students to meet like-minded people to create game development teams, create friendships, and also ask questions and get support for their development journey.

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