50 Days of Becoming a Pro Game Programmer in C++ using SDL2

所在平台: Udemy

课程主页: https://www.udemy.com/course/50-days-of-becoming-a-pro-game-programmer-in-c-using-sdl2/

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课程名称:50天C++与SDL2专业游戏编程入门 课程概述: 本课程旨在引导初学者在50天内掌握使用C++和SDL2(Simple DirectMedia Layer)进行专业游戏开发。SDL2是业界广泛使用的强大游戏开发库,在独立游戏开发、游戏引擎(如Unity和Unreal内部)、模拟器以及高性能系统中有重要应用。 课程内容: 课程将从SDL2的基础知识开始,逐步深入到更高级的议题。每一章的学习都将配合量身定制的练习和小型项目,以确保学员能够获得丰富的实践经验。 学习目标: * 深入理解SDL2的工作原理。 * 能够完全使用C++创建游戏。 * 掌握音频、字体、输入、渲染和动画的处理。 * 学会碰撞检测和物理引擎的管理。 * 能够自信地管理游戏对象状态、关卡、计分和菜单。 * 完成一系列可玩的游戏项目。 * 为独立游戏开发或加入游戏开发团队做好准备。 课程特色: * **实操为主:** 强调动手实践,通过每日的编码、小型项目和实际应用来巩固知识。 * **循序渐进:** 50天的学习计划,从基础图形和窗口创建,到构建完整的专业游戏。 * **挑战与巩固:** 提供挑战题和每周作业,包括从零开始构建特定功能(如碰撞检测、文本动画),以及整合多个SDL2功能的迷你项目。 * **成果导向:** 最终将完成并展示属于自己的游戏作品。 * **支持服务:** 提供学习提示、解决方案和社区支持。 学习建议: 保持学习的连续性,坚持50天,即可成为一名熟练的SDL2 C++游戏开发者。让我们一起编码、创造、玩乐!

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Do you want to build professional-level games using C++, the world's fastest and most powerful language?Welcome to the "50 Days of Professional Game Development with SDL2" - a step-by-step guide that will transform beginners into confident and skilled C++ game developers using SDL2 (Simple DirectMedia Layer) - one of the most powerful and widely used game development libraries.In this course, we will begin by introducing SDL2, and with each passing day, we will move on to cover more and more advanced-level topics of SDL2. After covering each concept, you will be given an assignment specifically tailored to that topic, so you can get more hands-on practice.In just 50 days, you will go from understanding basic graphics and window creation to building full-fledged professional games.SDL2 is the industry-standard C++ library used in:Indie game developmentGame engines (like Unity and Unreal under the hood)EmulatorsHigh-performance desktop and embedded systemsThis is not just theory. Every day of this course focuses on hands-on, practical development with mini-projects, assignments, and real-world implementations.To reinforce your understanding, we've included:Challenges to test your learningWeekly assignments focused on building components from scratch (e.g., collision detection, text animation)Mini projects combining multiple SDL2 featuresFinal Game Assignments - where you'll build and showcase your very own game!You'll also get hints, solutions, and community support along the way.What Will You Achieve?By the end of this 50-day course, you will:Understand how SDL2 works under the hoodBe able to create games entirely in C++Handle audio, fonts, inputs, rendering, and animationsKnow how to manage collision detection and physicsBe confident in managing object states, levels, scoring, and menusHave your own collection of playable gamesBe ready to start your own indie game or join a development teamLet's Get Started!Take the leap, stay consistent for 50 days, and become a professional game developer using SDL2 and C++.Let's code, create, and play!

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