|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/3ds-max-design-tutorial-for-revit-users/
课程评论:没有评论
**课程名称:** 3ds Max Design:Revit 用户教程 **课程概述:** 本课程专为 Revit 用户设计,旨在帮助那些已经在 Revit 中完成建筑模型的设计者,通过 3ds Max Design 制作出高品质、照片级逼真渲染图,以用于客户和公众展示。课程采用案例教学法,以真实建筑模型为例,一步步指导学员完成满意的照片级真实感渲染。课程内容精选了 3ds Max 中学员进行高质量渲染所必需的核心功能,避免了学员在学习所有 3ds Max 功能时可能遇到的耗时耗力。 **课程内容:** * **用户界面介绍** * **Revit 文件转换为 FBX 文件** * **将 FBX 文件导入 3ds Max** * **创建材质** * **使用材质编辑器** * **区分材质与纹理** * **使用不同的贴图类型和贴图坐标** * **创建和应用材质与纹理** * **创建和放置摄像机** * **将模型嵌入照片(照片蒙太奇)** * **理解和创建环境光** * **使用标准灯光并添加灯光** * **调整阴影参数** * **通过全局光照实现逼真的 CG 灯光效果** * **场景设置和渲染输出保存** * **高效使用渲染工具** * **记录不同的场景状态**
3ds Max Design for Revit Users is designed as an introductory course for users of Revit who have modelled their architectural designs in Revit and wish to achieve a high end photorealistic render of the model in 3ds Max for presentation to their clients and public. The course uses the case approach modelling real buildings and show a step by step approach to producing a satisfying photo realistic render. It introduces only those aspects of 3dx Max the student needs to produce a high quality render, saving the student months or even years of struggling to learn all the functionalities of 3dsMax.. In the course, students will cover User Inferface Converting Revit files to FBX files Importing FBX files into 3dsMax Creating Materials Working with the Material Editor Differentiating Between Materials and Textures Using different Map types and Mapping Coordinates Creating and Applying Materials and Textures Creating and Positioning Cameras Placing a model into a photograph (photomontage) Understanding and Creating Ambient Light Using Standard Lights and adding lights Adjusting Shadow Parameters Achieving Convincing CG Lighting with Global Illumination Setting up Scenes and Saving Rendered output Using Rendering Tools Efficiently Recording Different Scene States