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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-the-hard-surface-vehicle-texturing-workflow/
课程评论:没有评论
**课程名称:** 游戏硬表面载具纹理绘制工作流程 **课程概述:** 本课程将全面深入地讲解如何使用照片素材、手绘污垢、磨损和划痕等技巧,为一辆布拉德利战斗车进行游戏纹理绘制。课程还将涵盖绘制布料和坦克履带的技法。此外,我们将构建高光贴图,确保载具表面呈现出逼真的金属质感,并提供丰富的细节和对比度。 **讲师介绍:** Alec Moody 自 2003 年起投身游戏行业,作为自由艺术家参与了众多游戏的制作。他拥有萨凡纳艺术与设计学院摄影专业的艺术学士学位,并与人共同创办了 Handplane 3d LLC。
This tutorial takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads. We'll also build our specular map to ensure our surfaces read like metal and offer nice detail and contrast. About the Instructor: Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC.