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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-the-complete-orc-bust-sculpting-course-with-zbrush/
课程评论:没有评论
**课程名称:** ZBrush 中的完整兽人头部雕刻课程 **课程概述:** 本课程由拥有 20 多年经验的专家 3D 建模师 Stephen Wells 主讲,将带领您一步一步地学习如何使用 ZBrush 雕刻、制作多边形绘画以及烘焙法线贴图,以创建一个下一代兽人头部模型。课程将涵盖 ZBrush 中各种工具的使用和工作流程,从基础的兽人头部模型开始,逐步进行雕刻,并深入学习 ZBrush 界面及其强大功能。您将学习一套完整的流程,以创造出精美的 3D 资产。 **讲师介绍:** Stephen Wells 是一位经验丰富的 3D 建模师,擅长角色、道具、载具、武器和环境的建模。他为游戏制作创建了高、低多边形模型,拥有超过 20 年的行业经验,精通 3ds Max、Maya、Photoshop、ZBrush、Mudbox、Topogun 和 XNormal 等软件。作为一名热情的讲师,他乐于分享教学视频,涵盖 ZBrush、3DS Max、Topogun、Roadkill 等多个主题,旨在帮助学生提升技能。 **课程亮点:** * **从基础到精通:** 循序渐进的学习 ZBrush 的雕刻技巧。 * **真实项目流程:** 学习完整的兽人头部模型制作流程,包括雕刻、纹理绘制和贴图烘焙。 * **专家级指导:** 跟随经验丰富的行业专家学习。 * **掌握 ZBrush 强大功能:** 深入了解 ZBrush 的关键工具和工作流程。 * **创建下一代资产:** 学习制作高质量的游戏角色模型。
Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features. We'll start with the very basic level of the orc head, then get it ready for sculpting in ZBrush, and really lay down the details as we flesh the character head out. You'll learn a very thorough pipeline for creating a great looking asset! More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, Zbrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects including Zbrush, 3DS Max, Topogun, Roadkill, and many more to help students better their skillsets.