Sculpting CG Creatures in ZBrush: Tsathoggua

所在平台: Udemy

课程主页: https://www.udemy.com/course/3dmotive-sculpting-cg-creatures-in-zbrush-tsathoggua/

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**課程名稱:** ZBrush 中的 CG 生物雕刻:Tsathoggua **課程概述:** 本課程將深入探討 ZBrush 中的 Dynamesh 雕刻技巧,並繼續我們的宇宙實體系列,聚焦於古神之一、克蘇魯的對手 Tsathoggua。我們將從添加基礎形態開始,逐步擴展,以創作出最適合這種蛙類生物的疣狀細節。之後,我們將結合 Alpha、圖層和多種不同的筆刷,來完成 Tsathoggua 標誌性的沼澤外觀。 **講師介紹:** Stephen Wells 是一位經驗豐富的 3D 模型師,專精於角色、道具、載具、武器和場景的創作。他在遊戲製作領域擁有超過 20 年的經驗,製作過各種遊戲資產,涵蓋奇幻、科幻、戰鬥、超級英雄、恐怖等多種遊戲類型。他精通 3ds Max、Maya、Photoshop、ZBrush、Mudbox、Topogun 和 xNormal 等軟體。作為一位熱情的講師,他熱衷於創作各種主題的教學影片,幫助學生提升技能。 **課程重點:** * 學習 ZBrush 中的 Dynamesh 雕刻技巧。 * 由基礎形態開始,逐步雕刻出複雜的生物細節。 * 掌握使用 Alpha、圖層和各類筆刷來完善生物外觀。 * 創作獨特的宇宙生物 Tsathoggua。

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For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

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