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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-sculpting-cg-creatures-in-zbrush-cthulhu/
课程评论:没有评论
**课程名称:ZBrush中的CG生物雕塑:克苏鲁** **课程概述:** 本课程将带你进入ZBrush的Dynamesh雕塑世界,同时探索H.P.洛夫克拉夫特的作品。你将以一个基础的Dynamesh球体开始,学习如何运用多种技巧,通过拉伸和推挤,雕塑出克苏鲁的头部基本形态,并快速制作躯干和临时的触手。接着,课程将进一步拓展你的细节雕塑技法,教授如何运用各种笔刷、Alpha、图层及精细操作,最终完成洛夫克拉夫特经典角色“克苏鲁”的精美雕塑。 **讲师介绍:** Stephen Wells是一位经验丰富的3D模型师,擅长角色、道具、载具、武器和环境的创建。他曾为游戏制作高面数和低面数资产,拥有超过20年的游戏资产制作经验,涵盖幻想、科幻、战斗、超级英雄、恐怖等多种题材。他精通3ds Max、Maya、Photoshop、ZBrush、Mudbox、Topogun和xNormal等软件。作为一位充满热情的讲师,他热衷于制作各种主题的视频教程,帮助学生提升技能。
In this course we jump into the worlds of ZBrush dynamesh sculpting and H.P. Lovecraft at the same time! We tackle the Old God, Cthulhu, by starting with a simple dynamesh sphere and using several techniques, we pull and push and sculpt a basic shape for Cthulhu's head and make a quick torso and temporary tentacles. We then expand our repertoire in creating more detail sculpting by using a variety of brushes, alphas, layers and some finesse to get a final fantastic sculpt of one of Lovecraft's faves: Cthulhu! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.