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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-learn-to-digitally-paint-and-texture-a-stylized-creature/
课程评论:没有评论
课程名称:学习数字绘画和纹理化风格化生物 课程概述:在本课程中,我们将学习为游戏制作准备和手绘三维生物所需的技能。课程从烘焙过程开始,涵盖纹理艺术家绘制角色所需的所有必要技能。当技术部分完成后,我们将进入真正有趣的绘画环节。我们将学习以非常风格化的色彩方案进行绘画的技巧,重点在于平衡亮度和色彩,以创造出色的生物造型。课程将涉及从皮肤到金属的多种材质,并展示使每种材质生动的技巧。最后,我们将完成一件体现您绘画能力的作品,作为个人作品集的一部分!(学生请查看第一部分/第一讲下载以获取与课程相关的源文件。) 关于讲师:Ryan Ribot是一名来自旧金山的收养儿子,现居住于一个小公寓,和三只猫及一台Wacom一起生活。Ryan目前在Telltale Games担任纹理艺术家和角色建模师,他大部分时间都在进行绘画和雕刻。对他而言,ZBrush、Photoshop和Maya就如同呼吸一样自然,他始终乐于分享自己的知识。Ryan有多年教学经验,既是行业专业人士,又是一位优秀的讲师。
In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.