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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-learn-advanced-scripting-in-maya-by-building-custom-tools/
课程评论:没有评论
课程名称:通过构建自定义工具学习Maya高级脚本编程 课程概述:在《Maya高级脚本编程》中,我们将通过一个实际案例来教学,开发一个自动化的FBX导出器。本课程的第一模块将讨论软件设计的一些基本理念,在开始编写代码之前。接下来,我们将从一些基本的底层函数开始,逐步创建我们的FBX导出节点。随后,我们将继续开发脚本,设计处理导出绑定角色所需的所有程序,设置动画导出选项,并管理每个动画的动画层。课程将包括如何设置FBX导出设置,并在第二模块结束时编写实际调用FBX导出的代码。 接下来,我们将设计主用户界面,使所有导出代码的使用更加便捷。我们将构建一个选项卡式窗口,以便在模型导出和动画导出之间切换,并为高级用户提供右键菜单选项。课程最后,我们将添加使用户界面正常工作的功能,创建根据所选内容自动填充用户界面的程序,支持弹出菜单的函数,最终调用我们的导出代码。 (学生请查看第一节课/讲座1的下载部分,以获取与课程相关的源文件。) 讲师简介:查德·摩根(Chad Morgan)在LucasArts开始了他的职业生涯,作为行业新手,他有幸与一些非常有才华的导师合作,学习使用Maya。从那以后,查德一直在努力回馈,分享他的经验,曾在Autodesk大师班中授课,发表过文章在#d world杂志上,在YouTube上发布教程,并最终与3dmotive合作。查德·摩根目前与妻子Carol和儿子Xander居住在加州湖森林。
In Advanced Scripting in Maya, we will use a real-world issue as a teaching case while developing automation and support an FBX exporter. In the first module for this course we will discuss some basic philosophies about software design before we start writing our code. We will then begin our script by starting on some basic lower level functions and ending with the creation of our FBX export nodes. From there we will continue our script by designing all the procedures needed to handle exporting of rigged characters, setting our animation export settings, and managing anim layers per animation. We will also show how to set our FBX export settings and will end the second module with writing the actual calls to the FBX exporter using our animation. Next, we will design our main UI, so all our export code will be easier to use. We will build a tabbed window so we can switch between model and animation export, and include such options as pop-up menus when we right-click for power users. To wrap things up, we will add the functions needed to make our UI work, we will create procedures that will automatically populate the UI depending on what is selected, procedures to support our popup menus, and eventually calling our export code. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Chad Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Ever since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in #d world Magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Chad Morgan currently lives in Lake Forest, CA with his wife Carol and his son Xander.