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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-hard-surface-vehicle-modeling-in-maya/
课程评论:没有评论
课程名称:Maya中的硬表面3D车辆建模(用于游戏) 概述:在本课程中,讲师Stephen Wells将带领我们学习在Maya中进行硬表面坦克车辆的初步建模阶段。他会通过挤出和细分多边形原件以及自定义多边形形状,逐步构建这个科幻坦克模型各个部件的形状和轮廓。(学生请查看第1节/讲座1下载以获取与课程相关的源文件。) 讲师简介:Stephen Wells是一位专业的3D建模师,专注于角色、道具、车辆、武器和环境的建模工作,曾为游戏制作创建高低多边形资产。他在多个游戏类型(如奇幻、科幻、战斗、超级英雄、恐怖等)中积累了超过20年的经验,熟练使用3ds Max、Maya、Photoshop、ZBrush、Mudbox、Topogun和XNormal等软件。作为一名热情的讲师,他喜欢制作各种主题的视频教程,以帮助学生提高技能水平。 课程大纲:无
In this course, instructor Stephen Wells walks us through the initial modeling stages of this hard surface tank vehicle inside of Maya. Here he extrudes and subdivides both polygon primitives and custom polygonal shapes as he builds out the forms and shapes for the individual parts of this sci-fi tank model. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.