Hard Surface 3d Vehicle Detailing and Texturing for Games

所在平台: Udemy

课程主页: https://www.udemy.com/course/3dmotive-hard-surface-vehicle-detailing-and-texturing/

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**课程名称:** 硬表面3D载具细节与游戏纹理制作 **课程概览:** 本课程由资深3D模型师 Stephen Wells 主讲,将带领学员深入学习硬表面载具的最终模型精细化制作流程。课程从基础的载具模型开始,详细讲解使用 Roadkill 进行 UVW 展开。随后,我们将进入 ZBrush,学习网格模型的雕刻和细节添加,包括武器、炮塔、机枪、装甲等在初始模型阶段未涵盖的额外细节。在 ZBrush 中,我们还将学习通过多边形绘画(Polypainting)技术创建自定义纹理和材质,并添加如锈蚀、污垢等细节。最后,课程将通过 Maya、ZBrush 和 Marmoset Toolbag 进行最终的模型渲染和展示。 **讲师介绍:** Stephen Wells 是一位拥有超过20年经验的专家级3D模型师,擅长角色、道具、载具、武器和环境的制作,为多款游戏制作了高低多边形模型。他精通 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, XNormal 等工具,并为奇幻、科幻、战争、超级英雄、恐怖等多种游戏类型创作了丰富的游戏资产。作为一位热情的讲师,他乐于分享视频教程,帮助学员提升技能。 **课程资源:** 学生可在“第一部分 / 第一讲”的下载区获取与课程相关的源文件。

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课程详情

In this course, instructor Stephen Wells will be taking us through the process of refining the final model of this Hard Surface Tank. Starting with our basic blockout model, we'll go indepth by covering the UVW unwrapping process using Roadkill. Next, we'll dive into detailing our mesh as we open ZBrush and cover the sculpting process. In ZBrush, we'll learn to create custom alphas and sculpt much more of the extra details not covered in the original blockout phase - including weapons, turrets, machine guns, armor, and more. Using ZBrush, we'll also learn to create our custom textures and materials as we learn polypainting, as well as adding details such as rust and grime. Lastly, well cover the final presentation of the model as we learn to render and present the tank model while utilizing Maya, ZBrush and the Marmoset Toolbag. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

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