Learn to Code and Script a 2D Adventure Game with Unity

所在平台: Udemy

课程主页: https://www.udemy.com/course/3dmotive-code-and-script-a-complex-adventure-game-with-unity/

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课程名称:使用Unity学习编写和脚本编写2D冒险游戏 课程概述:在这个全面的课程中,您将学习如何在Unity 5中制作互动2D冒险游戏。讲师Alan Thorn展示了制作2D平台冒险游戏的各种2D功能和工具。该课程适合中级用户,重点介绍如何创建玩家角色、功能性物理、互动角色和危险障碍物。课程内容涵盖了精灵、玩家控制、角色动画、游戏平衡、碰撞检测和任务系统等主题。此外,您还将学习如何优化导入和配置2D资产以提升其2D功能,设计和构建充满氛围的完整关卡。本课程趣味横生,学习完毕后,您将建立起在制作2D游戏的一般基础以及创造自己冒险游戏所需的智能工作能力。 讲师简介:Alan Thorn是一位拥有15年行业经验的游戏开发者、作家和教育工作者。他为PC桌面、移动设备和虚拟现实制作游戏,创立了“Wax Lyrical Games”,并创作了获奖游戏“Baron Wittard: Nemesis of Ragnarok”,担任设计师、程序员和艺术家的角色。他撰写了16本关于游戏开发的技术书籍,并制作了10个视频培训课程,涵盖游戏编程、Unity开发和3D建模。他曾在“国家电影与电视学校”担任客座讲师,也曾是“Uppingham School”的主讲教师,目前担任“Teesside University”的高级讲师,帮助学生发展进入游戏行业所需的技能。

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Learn how to make interactive 2D adventure games in Unity 5! In this comprehensive course, instructor Alan Thorn demonstrates a wide range of 2D features and tools for making a 2D platform adventure. Targeted to intermediate users, see how to create a player character, functional physics, interactive characters and dangerous obstacles. Explore subjects, such as: sprites, player controls, character animation, balancing gameplay, collisions detection, and a questing system. In addition, see how to import and configure 2D assets optimally for 2D functionality and how to design and build complete levels that ooze atmosphere. There's plenty to see and do in this fun course, and by the end you'll have established a solid foundation both in making 2D games generally and in working smart to create your own adventure games in no time! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry.

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