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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-bust-sculpting-in-zbrush/
课程评论:没有评论
**课程名称:** ZBrush 雕刻头像 **课程概述:** 本课程旨在帮助3D艺术家,特别是角色艺术家,克服在创建逼真或风格化人物模型,尤其是面部模型时遇到的恐惧和挑战。通过将复杂的整体建模过程分解为更易于管理、更“一口大小”的关注点,学生可以专注于单个区域,逐步建立信心。 课程强调使用少量关键工具和一些技巧,以简洁高效的方式实现令人满意的结果。学生将学会如何通过分解整体视图,先关注构成大局的各个部分,从而克服“大图”带来的畏惧感,并激发他们继续探索更多3D创作机会的信心。 **讲师介绍:** 讲师拥有25年的游戏开发与娱乐行业经验,精通多种软件和制作流程,并追求极致的清晰度和效率。他乐于分享自己的知识和经验,帮助学生更深入地理解和欣赏3D计算机艺术的各种形式。
Many 3D artists, even character artists, are often intimidated by the totality of what is required to create a believable character, either reaslitic or stylistic. Even more steer clear of trying to create believable human faces. This course is designed to show how easily one can produce an acceptable model by breaking down the overall view into more 'bite sized' areas of focus to allow one to concentrate only on that singular are before moving onto another area of focus. As the student progresses through this tutorial, they'll learn more confidence in their skills by using fewer tools and some shortcuts to achieve an end result that will help inspire them to continue to tackle more opportunities by looking all the parts that make up the big picture first rather than trying to see the big picture and figure out how to proceed next. By using fewer brushes and some alphas, one can achieve quite a lot in ZBrush.More about the instructor:Having 25 years of experience in the video game development/entertainment arenas, I'm well versed in a variety of programs and production pipelines and strive to work as cleanly and efficiently as possible. Having done pretty much everything, I enjoy getting to share my knowledge and experience in the hopes that I can help students gain a better understanding and appreciation of what 3D computer art (in all its varying forms) has to offer.