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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-building-foliage-for-games-using-3ds-max-and-udk/
课程评论:没有评论
课程名称:3ds Max与Unreal中的植物建模与纹理制作 课程概述:本教程深入探讨了创建植物所需的所有知识! 我们将教您如何从零开始制作逼真的草、树枝以及完整的树木!之后,我们将进入UDK,设置一个具有可调参数的主着色器,并让您的叶子和草在风中摇曳!如果你曾想掌握为游戏创建植物的方方面面,这门课程就是为你而设的! 讲师介绍:Damian Lazarski自2012年从诺桑比亚大学的游戏设计课程毕业以来,一直在游戏行业工作。目前,他在Crytek UK担任初级艺术家。
This in-depth tutorial covers everything you need to know about creating foliage! We'll show how to make realistic looking grass, branches, and a full tree from the ground up! Then, we'll head into UDK and setup a master shader with parameters that can be easily tweaked, as well as make your leaves and grass move in the wind! If you've ever wanted to master the ins-and-outs of creating foliage for your games, this is the course for you! About the Instructor: Damian Lazarski has been working in the games industry since graduating from a Games Design course at Northumbria University in 2012. He is currently working as a Junior Artist at Crytek UK.