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所在平台: Udemy |
课程主页: https://www.udemy.com/course/3dmotive-advanced-vfx-and-cinematics-for-games-with-udk/
课程评论:没有评论
**课程名称:** Unreal Engine 高级视觉特效与过场动画制作 **课程概述:** 本课程将带您深入学习如何使用 Unreal Engine 创建复杂的、具有视觉冲击力的粒子系统。您将学习如何制作角色通过传送装置“瞬间移动”进入场景的特效,以及如何实现角色“相位化”进入的惊人视觉效果。课程将详细讲解如何创建场景中的全息投影,为序列添加纹理和扭曲效果,并最终掌握如何设置基础渲染、动画摄像机和灯光,从而制作出属于您自己的游戏过场动画和电影级片段。 **讲师简介:** Bill 在游戏行业拥有超过 7 年的实时视觉特效(Realtime VFX)专精经验。他现任 VFX 艺术家,参与制作了包括《不义联盟:人间之神》、《真人快打》、《蝙蝠侠:阿卡姆之城封锁》、《乐高宇宙》和《痛苦》等已发布的游戏。他同时也是 imbueFX 的创始人,该网站专注于实时视觉特效教程。 **核心内容:** * 复杂粒子系统的设置与制作 * 角色传送与相位化进入特效 * 全息投影的创建 * 纹理与扭曲效果的应用 * 基础渲染设置 * 摄像机与灯光的动画制作 * 游戏过场动画与电影片段的创作
In this course, we take you through the process of setting up a complex - but visually stimulating - particle system that warps a character in through a teleportation device, as well as an amazing look at "phasing" the character in to view! We'll look at creating the holographic projections you see in the scene, adding texture and distortion to the sequence, and then wrap up the series with an in-depth look at setting up a basic render and animating the camera and lights so that you can make your very own cut-scenes and cinematics! About the Instructor: Bill has worked in the games industry for over 7 years specializing in Realtime VFX. He currently works as a VFX Artist with shipped titles including Injustice: Gods Among Us, Mortal Kombat, Batman: Arkham City Lockdown, Lego Universe, & PAIN. He also is the founder of imbueFX, a site that specializes solely on tutorials in Realtime VFX.