开始时间: 04/22/2022 持续时间: 6 weeks
所在平台: EdxArchive 课程类别: 其他类别 大学或机构: BUx 授课老师: Paul R. Carlile Ben Lubin |
课程主页: https://www.edx.org/archive/designing-experimentation-enhance-bux-qd601x-0
课程评论:没有评论
Learn how to create a culture of experimentation, where data is swiftly gathered to assess business value and drive innovation.
In this course, you will learn how to use Object and Service Oriented design principles and your development team to increase system flexibility so you can efficiently run experiments at the technical level and also refine business processes and models.
Good design enables a capability for experimentation that would otherwise be infeasible as it speeds up learning and decreases the development time needed to realize the necessary technical changes to drive the next experiment. This capability produces an increase in optionality and paths for innovation; and so overall increases business value.
The course, part of both the Digital Product Management and Digital Leadership MicroMasters programs, addresses both the digital (technical) and social (people) infrastructures and the essential interfaces between them. Managing these interfaces requires designing varying capacities to transfer, translate or transform the knowledge being used to develop experiments. This course focuses on two aspects of the social infrastructure:
We will focus on how modular design is essential to project, process, and business model experimentation. Most importantly, you will learn how the synthesis of design, management and experimentation can create real business value.
Learn how to drive business value through experimentation leveraging user feedback, team learning and modern object/service infrastructure.