iOS Project: Transreality Game

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课程主页: https://www.coursera.org/archive/transreality-gaming

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课程简介

University of California, Irvine

课程大纲

In this module we go through the project that you will be working on for this capstone class. We look at the details of what the requirements are and talk a little bit about how to go about finding some of the assets that you might want to use. The first week is all about planning and designing.

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Students will produce a networked game that will leverage sensors on the phone to create a unique gaming experience. The focus of the game will be to make it physical through real-world gestures, motion and knowledge of other players real-world location. To do this students will need to integrate knowledge of graphics, networking, sensors, and user interface design alongside a skill set of tool usage. The final project will involve milestones with opportunities to get ungraded peer review feedback from fellow learners so that they can iterate and improve their game program. The final networked game that the students produce would be something they could showcase in job application materials, in an interview, or offer in the iTunes store.

iOS项目:Transreality游戏:学生将制作一个联网游戏,该游戏将利用手机上的传感器来创造独特的游戏体验。游戏的重点将是通过真实的手势,动作和其他玩家在真实世界中位置的知识使其具有物理性。为此,学生将需要将图形,网络,传感器和用户界面设计方面的知识与工具使用技巧集于一身。最终项目将涉及里程碑,并有机会从同级学习者那里获得未分级的同行评议反馈,以便他们可以迭代和改善他们的游戏程序。学生制作的最终网络游戏将是他们可以在求职材料,面试中或在iTunes商店中展示的东西。

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