Low Poly Art For Video Games

开始时间: 04/22/2022 持续时间: Unknown

所在平台: CourseraArchive

课程类别: 其他类别

大学或机构: CourseraNew

课程主页: https://www.coursera.org/archive/low-poly-art-video-games

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课程详情

This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack. This course is aimed at art novices who are interested in creating art for their own games or contributing to game projects. If you are a game designer or programmer, you will find this course helps give you a glimpse into the world of game art. You will be able to better work with artists, or create your own prototype or final artwork. If you are an artist or visual designer who is interested in bringing your style to the world of video game development, this course will give you the workflow to properly interface with a game engine and help contextualize how your artistic sensibilities can enable gameplay. If you have ever wanted to start making art for video games but have no idea how to start, this course is the perfect for giving you a solid foundation while teaching you usable practical skills. Our goal is to give you a sense of the whole pipeline from creation to setting up in a game engine.

电子游戏的低多边形艺术:本课程旨在为您提供开始为Unity游戏引擎制作的电子游戏创建简单的3D艺术所需的工具和知识。通过像素艺术的美学,我们将探索艺术原理,例如形状语言,色彩理论和构图,并逐步向您展示创建可用于制作自己的游戏的资产的工作流程。该课程分为4个主要模块,即道具,环境,角色和动画。这些课程中的每一个都将有一系列的视频课程,在艺术和技术技能之间交替,最终达到基于同行评审的基于项目的任务。最后一个模块将挑战您利用前4个中学到的知识,并使用它来创建自己的像素艺术资产包。 本课程面向有兴趣为自己的游戏创作艺术或为游戏项目做出贡献的艺术新手。如果您是游戏设计师或程序员,您会发现本课程有助于您一窥游戏艺术的世界。您将能够更好地与艺术家合作,或者创建自己的原型或最终作品。如果您是一位艺术家或视觉设计师,对将您的风格带入视频游戏开发世界感兴趣,那么本课程将为您提供与游戏引擎正确对接的工作流程,并帮助您根据艺术感来实现游戏玩法。 如果您曾经想开始制作视频游戏的美术作品,但又不知道如何开始,那么此课程是在教您实用的实用技能的同时为您打下坚实基础的理想选择。我们的目标是使您了解从创建到在游戏引擎中进行设置的整个流程。

课程大纲

WEEK 1: Intro to Low Poly Art
Week 2: Low Poly Environment Art
Week 3 Low Poly Character Art
Week 4 Animating Low Poly Art

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