Gamification

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课程简介

University of Pennsylvania

课程大纲

Gamification is a new field, but games are ancient. In this first module, we'll look at what gamification is, why organizations are applying it, and where it comes from. While there isn’t universal agreement on the scope of the field, a set of concepts are clearly representative of gamification. The second lesson explains why the concept of games is deeper than most people realize, and how game design serves as a foundation for gamification.

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课程详情

Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. For additional information on the concepts described in the course, you can purchase Professor Werbach's book For the Win: How Game Thinking Can Revolutionize Your Business in print or ebook format in several languages.

游戏化:游戏化是将游戏元素和数字游戏设计技术应用于非游戏问题,例如商业和社会影响挑战。本课程将教您游戏化的机制,为何具有如此巨大的潜力以及如何有效利用它。有关本课程中描述的概念的更多信息,您可以购买Werbach教授的著作《胜利:游戏思维如何以多种语言印刷或电子书形式改变您的业务》。

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