Game Development for Modern Platforms

所在平台: CourseraArchive

课程类别: 其他类别

大学或机构: CourseraNew

课程主页: https://www.coursera.org/archive/gamedev-platforms

课程评论:没有评论

第一个写评论        关注课程

课程简介

Michigan State University

课程大纲

Hello game developers! Across this course, we will build a complete 2D platformer game as a vehicle to talk about how to develop, refine, package, and prepare games for distribution on a variety of game platforms. This week we will launch right into the thick of it and set up our 2D game, create our player, and give the player control.If you are having troubles with a concept, quiz, or technical issue with Unity, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can.Let’s get started!

课程评论(0条)

课程详情

The device or "platform" that a game is developed for and played on has a massive impact on the game development process. In this hands-on course you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine. By the end of the course, you will understand how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices.

现代平台的游戏开发:开发和运行游戏的设备或“平台”对游戏开发过程具有重大影响。在本动手课程中,您将探索如何为各种现代平台(包括Web,Windows,Mac OS X,iOS和Android)开发游戏。在构建完整的游戏时,您将学习Unity游戏引擎中的中级和高级游戏开发技术。在课程结束时,您将了解如何开发,完善,打包和准备您的游戏,以便在各种游戏平台上发行。将特别关注开发2D平台游戏,该游戏支持多种形式的输入(键盘/鼠标,控制器和触摸),可跨多种形式的输出(屏幕尺寸,屏幕分辨率,声音)工作,并在各种情况下表现良好计算设备。

课程标签

0人关注该课程

主题相关的课程