Introduction to Game Design

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课程主页: https://www.coursera.org/archive/game-design

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课程简介

California Institute of the Arts

课程大纲

This week we start at the beginning: what are the principles of very simple games, like Hangman and tic-tac-toe? How do these games work? Why do people play them? What are the elements that define games and the gaming experience? And finally, what do games have in common with each other, and what sets them apart? In addition to covering the basics and ground rules for this course, we'll conclude this week with a very simple, low-tech assignment: create a game on a single sheet of paper.

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课程详情

Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.

游戏设计简介:欢迎您!本课程介绍游戏的主要概念,并探讨这些基本概念如何影响游戏玩家与我们的游戏互动的方式。在本课程中,您将了解定义“游戏”的内容以及不同类型游戏背后的机制和规则。通过四个链接的作业,您将学习创建和描述游戏概念的方法,尤其是什么是引人注目的游戏。本课程侧重于游戏的概念基础,所有作业都可以用铅笔和纸来完成–不需要任何编程知识。

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