Character Design for Video Games

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课程主页: https://www.coursera.org/archive/game-character-design

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课程简介

California Institute of the Arts

课程大纲

In this first week of the course, we will explore some of the major concepts involved in creating compelling, unique, and purposeful characters. These ideas will provide the basis for your assignment this week and lay the groundwork for our visits with professional designers in the coming weeks.

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课程详情

In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design. This is a fun and engaging class especially useful for students interested in animation in film and TV as well as games, and is suitable for students of any drawing ability.

电子游戏角色设计:在本课程中,您将探索创建可应用于电子游戏的成功角色设计所涉及的概念和方法。在研究了成功的角色设计的一些基础概念的第一周之后,剩下的三周中的每一周都是以大师班的形式安排的,您将在工作室中观察三位专业的角色设计师:Andy Ristaino(冒险时间),Jacky Ke Jiang (旅程)和Robertryan Cory(海绵宝宝)。每个设计师都将在飞行中面临两个不同的设计挑战,并解决游戏角色设计中的各种问题,例如动作,表情和技术限制。每周结束时,您将有机会在该周的课程中尝试一些有关自己设计的角色的概念。 这是一个有趣而有趣的课程,对于对影视动画以及游戏感兴趣的学生特别有用,并且适合具有任何绘画能力的学生。

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