Introduction to User Experience Design

所在平台: Coursera

课程主页: https://www.coursera.org/learn/user-experience-design

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课程简介

课程名称:用户体验设计入门 课程概述:本课程旨在介绍用户体验(UX)设计,强调以用户为中心的设计理念。课程目标是设计出能够最有效、最令人满意地满足用户需求的产品。通过介绍发现和评估的循环以及满足用户需求的一系列技术,课程帮助初学者理解用户体验设计的基础知识。 本课程特别适合初学者,特别是那些对“用户体验”或“用户界面”设计有所耳闻但了解不深的学习者。课程的核心理念是“设计是一个系统化和数据驱动的过程”,强调设计的系统性及其在发现循环中的应用。 课程内容包括四个步骤的用户界面设计循环。在学习过程中,学员将接触到一系列技术,用于收集有关用户需求的信息,设计和建模界面,并评估设计以确保能够实现用户目标。这些技术是标准化使用的工具,为设计提供必要的数据。 这意味着,任何有意愿学习这些技术并遵循所提出的循环的人(无论其当前的培训背景如何)都有可能成为一名UX设计师。 课程大纲: 1. 欢迎:在开始本课程之前需要了解的内容。 2. 用户体验设计概述:介绍本课程所覆盖的基本概念。 3. 需求收集:设计循环的第一步,以及理解用户和任务的相关技术,并强调如何呈现发现结果。 4. 设计替代方案:设计循环的第二步,展示如何根据第一阶段(需求收集)的发现设计符合可用性约束的移动和无处不在的计算系统。 5. 原型制作:设计循环的第三步,选择最佳设计后,如何迭代设计系统模型,以便用户能够快速交互并提供反馈。 6. 评估:设计循环的第四步,介绍确定设计如何满足可用性约束和用户体验的技术。 通过本课程,学习者将获得UX设计的基础知识,掌握实用的设计技巧,为未来的UX设计之路打下坚实基础。

课程大纲

Name:Welcome

Description:What you should know before you start this course

Name:Overview of User Experience Design

Description:In these lectures we introduce the basic concepts covered in this course.

Name:Requirement Gathering

Description:The first step of the design cycle is presented along with techniques that are relevant for understanding the user and tasks. There is also a focus on how to present findings from this phase of the design cycle.

Name:Designing Alternatives

Description:The second step of the design cycle is presented. Students are shown how to take the findings from phase 1 (requirement gathering) to design mobile and ubiquitous computing systems that meet the usablility constraints that were identified.

Name:Prototyping

Description:The third step of the design cycle is presented. Once the best design is chosen how to we iteratively design models of the system to quickly allow user to interact and provide feedback.

Name:Evaluation

Description:The fourth step of the design cycle is presented. Techniques for determining how well the design meets usability constraints and user experience are presented

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课程详情

The focus of this course is to introduce the learner to User Experience (UX) Design User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user's needs. This course is geared toward the novice. It is for learners that have heard about "user experience" or "user interface" design but don't really know much about these disciplines. The course mantra is that “Design is a systematic and data driven process.” Design is systematic because it is based on a set of techniques and also on a cycle of discovery. In this course the learner is introduced to the four step user interface design cycle. Along the way learners are exposed to a set of techniques to gather information about a) what the user needs b)how to design and model interfaces based on these and then how to evaluate the design to ascertain that the user's goals are met. These techniques are tools that are used in a standardized manner and give us the data we use in our design. This means that anyone (regardless of their current training) that is willing to learn these techniques and follow the proposed cycle can be a UX designer!

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