Unreal Engine Fundamentals

所在平台: Coursera

课程主页: https://www.coursera.org/learn/unreal-engine-fundamentals

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课程简介

课程名称:虚幻引擎基础 概述:欢迎参加虚幻引擎基础课程,这是通向利用虚幻引擎5进行游戏设计的第一步。在这门入门课程中,我们将为您提供必要的技能,使您从新用户成长为熟练的游戏设计师。 课程内容包括:我们将首先指导您设置帐户、下载引擎并熟悉界面。接着,我们会探索Quixel Megascans、资产导入、材质、世界构建、光照、音效及版本控制。 课程大纲: 1. **虚幻引擎简介** - 描述:本模块为您的虚幻引擎5之旅打下基础,指导您完成必要的设置,熟悉核心接口和工作流程。您将学习安装UE5,浏览编辑器的用户界面,管理资产和内容,集成Quixel Bridge以获得高质量扫描,并开始创建基本材质。到课程结束时,您将在UE5的基础上建立起坚实的基础,为更高级的话题做好准备。 2. **世界构建简介** - 描述:本模块涵盖虚幻引擎5中的世界构建基础,包括地形雕刻、景观材质创建、植被放置、水系统工具和资产管理技巧。从雕刻地形到程序化填充场景的植被,您将获得创建沉浸式环境的实用技能。 3. **光照与音效简介** - 描述:本模块为虚幻引擎5项目的光照和音频提供基础技能。探索多种光照技术,从基本光源设置到下一代技术系统如Lumen,确保环境视觉效果引人注目。此外,模块还涵盖音频管理、声音设计和创建沉浸式音效场景的工具。 4. **协作与分享简介** - 描述:本模块涵盖虚幻引擎5中的协作与分享基础,重点介绍使用Perforce Helix系统的版本控制及高效资产管理技术。获得设置版本控制、管理文件修订和解决冲突的实用技能,学习通过资产迁移简化工作流程,并以简单的打包方式共享您的项目。 5. **虚幻引擎基础:期末项目** - 描述:在这个期末项目中,您将应用在课程中学到的所有知识,创建一个引人入胜的3D环境,称为“虚幻天堂”。此任务涉及地形创建、资产集成、光照和音效实施,以使您的场景栩栩如生。虽然鼓励使用源代码控制,但这不是完成该期末项目的评分标准。 通过这个课程,您将掌握使用虚幻引擎5的必要技能,为您日后的游戏设计之旅奠定坚实基础。

课程大纲

Name:Introduction to Unreal Engine

Description:In this introductory module, we lay the groundwork for your Unreal Engine 5 journey by guiding you through the essential setup and familiarizing you with the core interfaces and workflow. You'll learn how to install UE5, navigate the editor's UI, manage assets and content, integrate with Quixel Bridge for high-quality scans, and dive into creating basic materials. By the end, you'll have a strong foundation in UE5's fundamentals, preparing you for more advanced topics.

Name:Introduction to world building

Description:This module covers the fundamentals of world building in Unreal Engine 5, including terrain sculpting, landscape material creation, foliage placement, water system tools, and asset management techniques. Gain practical skills in creating immersive environments, from sculpting landmasses to procedurally populating scenes with foliage, blending materials, and placing meshes effectively.

Name:Introduction to lighting and sound

Description:This module equips you with fundamental skills in lighting and audio for Unreal Engine 5 projects. Explore various lighting techniques, from basic light setup to next-gen technology systems like Lumen, ensuring visually stunning environments. Additionally, the module covers essential audio features, including audio asset management, sound design, and tools for creating immersive soundscapes.

Name:Introduction to collaboration and sharing

Description:This module covers the essentials of collaboration and sharing in Unreal Engine 5, with a focus on version control using Perforce's Helix system and techniques for efficient asset management across projects. Gain practical skills in setting up version control, managing file revisions, and resolving conflicts. Learn how to streamlining workflows through asset migration and share your project with simple packaging.

Name:Unreal Engine fundamentals: Final project

Description:In this final project, you will apply everything you’ve learned in the course to create a compelling and immersive 3D environment in Unreal Engine 5, referred to as your "Unreal Paradise." This task will involve landscape creation, asset integration, lighting, and audio implementation to bring your scene to life. The use of source control is highly encouraged but is optional and will not be used as a marking or grading criteria for successful completion of this final project.

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Welcome to Unreal Engine Fundamentals course: Your gateway to the world of game design using Unreal Engine 5. In this introductory course, we'll equip you with essential skills to navigate Unreal Engine from a new user to a proficient game designer. We'll start by guiding you through setting up your account, downloading the engine, and familiarizing you with the interface. Then, we'll explore Quixel Megascans, asset importing, materials, world building, lighting, sound, and source control. Thr

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