Game Design Document: Define the Art & Concepts

所在平台: Coursera

课程主页: https://www.coursera.org/learn/game-design-document

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课程简介

课程名称:游戏设计文档:定义艺术与概念 课程概述:本项目是一个将您的游戏创意发展为完整提案的地方。游戏设计文档是您游戏的“圣经”,是定义游戏类型、外观、感觉以及玩法演变的重要文档。本课程分为四个部分,通过这四个部分的项目,您将提炼和改进游戏的基础要素,以便以清晰和高效的方式表达您的想法。 注意:只有获得该专业之前的四门课程证书的学习者才有资格参加此项目。 课程大纲: 1. 第1周:构思 - 欢迎!在第一周,我们将概述课程结构以及每周需要达成的里程碑。本周结束时,您将向同伴展示您的初步游戏创意。 2. 第2周:原型制作和游戏测试 - 在第二周,我们将探讨几种不同的原型制作方法以及游戏测试。在本周结束前,您需要使用所选择的工具制作并展示您的游戏原型。 3. 第3周:原型制作和游戏测试(继续) - 在第三周,您将继续完善您的原型。 4. 第4周:可视化 - 在第四周,您将开始通过视觉素材和其他描述性材料来具体化您游戏的外观和感觉。 5. 第5周:可视化(继续) - 第五周将是上周的延续:完善您的视觉材料并上传进行最后的检查。 6. 第6周:展示 - 提交您的最终、精致的游戏设计文档进行最终审核。本周稍后还有额外的材料可供参考。祝您好运! 7. 第7周:最终审核 - 最后一周。我们将在本周完成课程并审核我们的最终项目。

课程大纲

Name:Week 1: Ideation

Description:Welcome! In this first week we’ll lay out the structure of the course, and what milestones you will have to meet each week. At the end of this week is your first assignment: presenting your preliminary game idea to your peers.

Name:Week 2: Prototyping and Playtesting

Description:In Week 2 we’ll take a look at several different ways of making a prototype (some of which you’ve seen before) and play testing. Before the end of the week you'll be making and presenting a prototype of your game, using the tool of your choice.

Name:Week 3: Prototyping and Playtesting continued

Description:In Week 3 you'll continue refining your prototype.

Name:Week 4: Visualization

Description:In Week 4 you will start concretizing the look and feel of your game with visuals and other descriptive materials.

Name:Week 5: Visualization continued

Description:Week 5 is a continuation of the last: refine your visual materials and upload them for one last pass.

Name:Week 6: Presentation

Description:Your finished, polished game design document is submitted for final review. Check out the bonus material later this week as well. Good luck!

Name:Week 7: Final Review

Description:The final week. We will be wrapping things up this week and reviewing our final projects.

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课程详情

The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way. Note: Only learners who have earned a certificate in the four previous courses in the Specialization are eligible to take the Capstone.

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