Game Design and Development 5: Capstone Project

所在平台: Coursera

课程主页: https://www.coursera.org/learn/game-design-and-development-5

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课程简介

课程名称:游戏设计与开发 5:顶点项目 课程概述:在游戏设计与开发顶点课程中,您将从最初的概念开始,创建一个原创游戏,直到第一个可玩版本!在这个过程中,您将有机会将自己的游戏创意展示给同伴。顶点体验让您可以进一步提升技能,并展示您作为游戏开发者的新技能。此外,课程还包含来自多个游戏行业专业人士的嘉宾演讲,涵盖了Riot Games、Blizzard Entertainment、Insomniac Games、Gearbox Entertainment等知名公司。 课程大纲: 1. 里程碑 1:您的游戏创意 - 描述:欢迎来到游戏设计和开发顶点课程。在本模块中,我将让您了解未来几周的期望内容。老实说,这将需要相当多的工作。制作游戏需要时间和精力,而顶点项目的目标是证明您具备设计和开发游戏的知识、技能与态度。因此,准备好展示您在专业课程中培养的游戏设计与开发能力吧。首先,您需要想出一个游戏创意,并将其细化为高概念和推介。 2. 里程碑 2:早期原型、蓝图与进展报告 - 描述:现在,您需要通过早期原型制作开始实现您的游戏。不论是非数字原型还是数字原型,您需要开始构建和测试一些核心游戏系统和机制。同时,创建“设计蓝图”有助于进一步记录您的设计。本模块的结果是一个早期进展报告,以确保您在正轨上。 3. 里程碑 3:第一个可玩版本与趣味测试 - 描述:下一步是最困难的。现在是时候启动Unity并开始游戏开发了。目标是构建游戏的第一个可玩版本。通过第一个可玩版本,您可以真正进行游戏测试和迭代,以“找到乐趣”。祝您好运。 4. 完成阶段 - 描述:您快到终点了!在此模块中,您将完成并提交您的第一个可玩原型进行同伴评审。我还将讨论如果您的项目显示出潜力,接下来的步骤是什么,在“准备发布”讲座中。我还包括了几场“职业发展与建议”的嘉宾讲座,您可以观看尽可能多的内容。最后,我将通过讨论您在本课程之后的可能“未来方向”来结束课程和专业课程。

课程大纲

Name:Milestone 1: Your Game Idea

Description:Welcome to the Game Design and Development Capstone. In this module I will give you a little bit of a sense of what to expect over the coming weeks. I am going to be honest with you though, this is going to be a fair amount of work. As you have learned, making games takes time and effort. And the goal of the Capstone is to prove that you have the knowledge, skills, and attitude to make games. So, get ready to flex those game design and development muscles that you have developed across the specialization. The first thing you need to do is come up with a game idea and then flesh it out into a high concept and pitch.

Name:Milestone 2: Early Prototype, Blueprint, and Progress Report

Description:Now you have to start the process of making your game a reality through early prototyping. No matter how you do this, either as a non-digital prototype or a digital prototype, you need to start building and testing some of your core gameplay systems and mechanics. Along the way, it is helpful to further document your design by creating "Design Blueprints". The result of this module is an early progress report to make sure you are on track.

Name:Milestone 3: First Playable and Fun Test

Description:The next step is the hardest one. It is time to fire up Unity and start game dev'ing. The goal is to build the first playable version of the game. With the first playable you are able to truly playtest and iterate on the game to "find the fun." Good luck.

Name:Finishing Up

Description:You are almost to the finish line! In this module, you finish up and submit your first playable prototype for peer review. I will also discuss what would be the next steps for your project if it shows promise, in the "Preparing to Ship" lecture. I also included several "Career Journey and Advice" guest lectures. Watch as many of these as you like. And last, but not least, I will close out the course and specialization by discussing your possible "Future Directions" after this course.

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课程详情

In the game design and development capstone course, you will create an original game from initial concept up to the first playable version! Along the way, you will have the opportunity to put your game ideas in front of your peers. The capstone experience gives you the opportunity to push your skills further and demonstrate your newfound skills as a game developer. The capstone also contains guest talks from game industry professionals at Riot Games, Blizzard Entertainment, Insomniac Games, Gearbox Entertainment, Iron Galaxy, Deep Silver Volition, Goodgame Studios, Stardock, GREE, Heart Shaped Games, and more.

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