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所在平台: Coursera |
课程主页: https://www.coursera.org/learn/esports-management-capstone-project
课程评论:没有评论
课程名称:电子竞技管理顶点项目 课程概述:本课程将分析创建单一或多个电子竞技组织的利弊,并根据当前电子竞技品牌考虑因素,为一个假设的电子竞技组织推荐有效的品牌策略。学员将制定一个为该假设电子竞技组织招募资金资源的计划,并选择一个除“所有者”之外的我最感兴趣的电子竞技组织角色,并说明选择的理由。 课程大纲: 1. **入门介绍** 恭喜你!你已经完成了这个项目的最后一门课程!本顶点项目旨在让你将之前课程中获得的知识付诸实践。本部分将为你的顶点项目和最终的同行评审做准备,同时回答关于项目作业和评分标准的任何问题。 2. **内容回顾** 本部分适合那些希望在最终同行评审提交和评估之前获得额外反馈的学员。 3. **最终项目作业提交** 这是课程的最终同行评审作业提交部分。请注意,课程设定的任何截止日期均不提供延期。 此课程为学员提供了一个全面的实践机会,以巩固其在电子竞技管理领域的知识和技能。
Name:Getting Started
Description:Congratulations! You've made it to the final course in this program! This capstone project is designed to allow you to take the knowledge you have gained through the previous courses and put that knowledge into practice. This section will prepare you for your capstone project and final peer review. It will also answer any questions you might have about the project assignment and the grading rubric.
Name:Content Review
Description:This section is meant for those who wish to have additional feedback on their project before the final peer review submission and evaluation.
Name:Final Project Assignment Submission
Description:This is your final peer review assignment submission portion of the course. Please be mindful that there will be no extension given to learners for any deadlines set.
We will analyze the pros and cons of creating a single or multiple Esport organization and recommend an effective branding strategy for a hypothetical Esport organization based on current Esport branding considerations. You will develop a plan for recruiting funding resources for a hypothetical Esports organization and choose an Esport organization role of interest, other than Owner, and describe your reasoning.