Core Interaction Programming

所在平台: CourseraArchive

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大学或机构: CourseraNew

课程主页: https://www.coursera.org/archive/core-interaction-programming

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课程简介

Unity

课程大纲

This week, we'll begin implementing the basic application functionality that we planned the previous week. We'll give the user control over the ship, enable the firing of projectiles, and handle the tricky screen-wrap requirement. But first, we'll look at the importance of version control in professional projects, and Unity's version control solution, Collaborate.

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Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the first course, you will build the foundation for a 2D action video game: AsteraX. In doing so, you will practice many of the skills covered in the exam, including evaluating scripting needs from a project requirements document, implementing the three "C's" of an interactive applications (Character, Controls, Camera), providing user feedback through basic UI elements, and applying professional programming practices like developer testing. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.

核心交互编程:欢迎来到核心交互编程,这是Unity Technologies的Unity认证程序员专业化课程的第一门课程。 本课程将帮助您准备Unity认证程序员考试,这是中级Unity程序员入门的专业认证。 Unity用于为许多行业创建实时3D应用程序,包括视频游戏,汽车,电影,培训等。在本课程中,您将面临解决与考试主题相关的现实Unity编程问题的挑战。 在第一门课程中,您将为2D动作视频游戏AsteraX奠定基础。为此,您将练习考试中涵盖的许多技能,包括评估项目需求文档中的脚本需求,实现交互式应用程序的三个“ C”(字符,控件,相机),通过基本UI提供用户反馈元素,并应用专业的编程实践(如开发人员测试)。 这是一门中级课程,适合准备开始担任Unity程序员的第一任职位的人,或想按照专业标准验证其技能的发烧友。要获得成功,您应该至少有1-2年在Unity中编写交互式应用程序的经验。您应该精通C#语言编程,并且熟悉Unity的脚本API。您应该具有从概念到发布(以及以后)的整个产品开发生命周期的经验。并且您应该了解多平台开发,包括将应用程序部署到XR(AR和VR)平台。

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