Advanced App Development in Android Capstone

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课程大纲

Building your Virtual Gallery with Android Canvas Draw Functions
Improving your Virtual Art Gallery with OpenGL ES
Making your Virtual Art Gallery Interactive and Immersive
Making your VR Gallery more Realistic

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This capstone project has been designed as an opportunity to practice what you have learned in the first 3 courses of this specialisation. This capstone project consists of 4 assignments. You will have to develop an immersive Android app with the use 3D graphics, sensor control and VR. For the first assignment, you will have to develop a virtual art gallery using the Android Canvas drawing functions introduced in Course 1 "Introduction to Android graphics". The second assignment entails the design and development of a virtual 3D art gallery based on OpenGL ES applying the knowledge and skills acquired in Course 2 "Android Graphics with OpenGL ES". For the third assignment you will create a virtual reality app with your 3D art gallery, using advanced techniques like introducing sensor control, animations, binocular view for VR, lighting effects and texture mapping, based on the knowledge and skills you learned in Course 3 "3D Graphics in Android: Sensors and VR". For the final submission of the capstone project we give you the avenue to combine your creativity with all the knowledge and skills you gained in Android graphics programming from the three first courses. This capstone is intended for learners with basic knowledge in Android app development seeking to develop knowledge in computer graphics and virtual reality in Android. The learners should have completed the 3 courses in this specialisation (i.e. Course 1 "Introduction to Android graphics", Course 2 "Android Graphics with OpenGL ES", and Course 3 "3D Graphics in Android: Sensors and VR") before starting this capstone project.

Android Capstone中的高级应用程序开发:此项目旨在将您实践本专业的前三门课程所学的知识作为一个机会。这个顶点项目包括4个作业。您将必须使用3D图形,传感器控制和VR开发沉浸式Android应用程序。对于第一个作业,您将必须使用课程1“ Android图形简介”中介绍的Android Canvas绘图功能开发虚拟美术馆。第二项任务是应用基于课程2“带有OpenGL ES的Android图形”中获得的知识和技能,基于OpenGL ES设计和开发虚拟3D画廊。对于第三项任务,您将根据您在课程3中学到的知识和技能,使用先进的技术(例如,引入传感器控制,动画,用于VR的双目视图,照明效果和纹理贴图),使用自己的3D画廊创建一个虚拟现实应用程序, Android中的3D图形:传感器和VR”。对于最终项目的最终提交,我们为您提供了一条途径,将您的创造力与您从前三门课程中在Android图形编程中获得的所有知识和技能结合在一起。该顶点旨在供具有Android应用程序开发基础知识的学习者使用,以寻求在Android中开发计算机图形和虚拟现实方面的知识。学习者应该在开始本章之前完成本专业的3门课程(即课程1“ Android图形入门”,课程2“带有OpenGL ES的Android图形”和课程3“ Android中的3D图形:传感器和VR”)。项目。

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