3D Art and Audio Pipeline

开始时间: 04/22/2022 持续时间: Unknown

所在平台: CourseraArchive

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大学或机构: CourseraNew

课程主页: https://www.coursera.org/archive/3d-art-and-audio-pipeline

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Welcome to 3D Art and Audio Pipeline, the third course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. In the fourth course, you will build on the Stealth application started in course 3. As a programmer, you work with artists and art assets, and this course will challenge you with some basic art implementation tasks, as well as with modifying art and audio assets at runtime. For example, you’ll implement a “red alert” mode of the game, where the lighting will change and an alarm will sound. Finally, we’ll review the high level considerations you would face to add networked features to this app, or to adapt it to a Virtual Reality or Augmented Reality platform. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.

3D艺术和音频管道:欢迎来到3D艺术和音频管道,这是Unity Technologies的Unity认证程序员专业化课程的第三门课程。 本课程将帮助您准备Unity认证程序员考试,这是中级Unity程序员入门的专业认证。 Unity用于为许多行业创建实时3D应用程序,包括视频游戏,汽车,电影,培训等。在本课程中,您将面临解决与考试主题相关的现实Unity编程问题的挑战。 在第四门课程中,您将建立在从步骤3开始的Stealth应用程序的基础上。作为一名程序员,您将与艺术家和艺术资产一起工作,并且本课程将挑战您一些基本的艺术实现任务,以及修改艺术和音频的挑战运行时资产。例如,您将在游戏中实现“红色警报”模式,在该模式下,灯光将改变并且警报将响起。最后,我们将回顾为该应用程序添加联网功能或使其适应虚拟现实或增强现实平台时需要面对的高级注意事项。 这是一门中级课程,适合准备开始担任Unity程序员的第一任职位的人,或想按照专业标准验证其技能的发烧友。要获得成功,您应该至少有1-2年在Unity中编写交互式应用程序的经验。您应该精通C#语言编程,并且熟悉Unity的脚本API。您应该具有从概念到发布(以及以后)的整个产品开发生命周期的经验。并且您应该了解多平台开发,包括将应用程序部署到XR(AR和VR)平台。

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Welcome to 3D Art and Audio Pipeline, the fourth course in the Unity Certified Programmer Specializa

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