开始时间: 04/22/2022 持续时间: 自主
所在平台: Udacity 课程类别: 计算机科学 大学或机构: Udacity Self |
课程主页: https://www.udacity.com/course/cs255
课程评论:没有评论
At the end of this course, you'll understand how to develop an HTML5 game. You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance.
Lesson 0: Optional HTML/Javascript crash course
Lesson 1: Introduction to Canvas rendering
Lesson 2: Atlases
Lesson 3: Map rendering
Lesson 4: Basic Input, handling events
Lesson 5: The entity hierarchy
Lesson 6: Box2D, and using external libraries
Lesson 7: Adding sound
Lesson 8: Asynchronous Loading
This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.
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